Here's an example I came across this morning that has helped me to cut back
on my ram waste

http://livedocs.macromedia.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004&file=00002401.html

On 4/27/06, Julien Vignali <[EMAIL PROTECTED]> wrote:
>
> Hi guys,
> I am getting memory problems when I remove and recreate all my objects
> several times (the flash player eats up RAM, and I have to minimize it
> and maximize to force the garbage collector).There must be something
> wrong in the way I destroy my objects :-(
>
> So I am wondering what is the best way to handle event listeners and to
> be able to remove the listeners afterwards in order to avoid memory
> waste...
>
> I've seen on some page that using Delegate (or Lott's Proxy class) is a
> good practice, but how do you properly remove the listener when you're
> done with the object ?
>
> For example in class A (see below), how do you remove "this" from
> listening to every elements' "myevent" event in the destroy() method ?
>
> Thanks!
> Julien
>
>
> public classA extends MovieClip {
>
>    public function addElement(data:Object):Void {
>      var elt:CustomMC = attachMovie("Test", "test"+data.id,
> getNextHighestDepth());
>      elt.addEventListener("myevent", Delegate.create(this,
> this.onMyEvent));
>     elements[data.id] = elt;
>    }
>
>    public function destroy():Void {
>      for(var i:String in elements){
>        var elt:CustomMC = elements[i];
>        // remove listener object... ???
>        elt.removeMovieClip();
>        elements[i] = null;
>      }
>    }
>
>    private function onMyEvent(event:Object):Void {
>      // handle the event...
>    }
> }
>
>
>
>
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