Bingo! Is there any overhead incurred if I hang the other MC (the one ot be used as the hitArea) off the MC of interest, but set its _visible property to false? I'm still getting my sense for what sucks cycles and what doesn't...
Thanks Michael, r o b | Robert Gordon | The Article 19 Group Inc. | phone: 514.938.8512 | email: [EMAIL PROTECTED] | http://www.article19.com > From: Michael Bedar <[EMAIL PROTECTED]> > Reply-To: Flashcoders mailing list <[email protected]> > Date: Tue, 30 May 2006 14:57:58 -0400 > To: Flashcoders mailing list <[email protected]> > Subject: Re: [Flashcoders] OnPress, transparent bitmaps > > well.. you can dynamically set another MC to be the hitarea.. > > > On May 30, 2006, at 2:36 PM, Robert Gordon wrote: > >> Hey list (I'm a new member), >> >> I used to do the following: >> - create a container clip (mc) >> - create a clip within mc to hold an image (mci) >> - create a clip within mc to hold an alpha mask (mca) >> - mci.setMask(mca) >> The result was that onPress, useHandCursor, etc. would only respond >> when >> rolling over the revealed portion of mc. >> >> Now, with Flash 8, I'm trying the following: >> - create a container clip (mc) >> - dynamically composite a bitmap with an alpha and attach it to mc >> This all displays beautifully, is faster, offers better >> performance, BUT - >> now onPress, useHandCursor, etc. respond when rolling over the >> complete clip >> (transparent pixels are not ignored). >> >> Is there a solution for this? I'm aware of the ability to hittest with >> bitmap objects, but that won't solve the problem of overlapping >> clips. I'm >> coming from a Director background - where setting the >> 'clip' (sprite) to >> Mask ink would solve the problem. I gather that's not quite how >> Flash does >> things. >> >> Ideas? >> >> Thanks in advance, >> >> r o b >> >> >> | Robert Gordon >> | The Article 19 Group Inc. >> | phone: 514.938.8512 >> | email: [EMAIL PROTECTED] >> | http://www.article19.com >> >> >> _______________________________________________ >> [email protected] >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com > > _______________________________________________ > [email protected] > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

