I also believe that Responsibility plays a big part in pricing.

When I started freelance my prices were lead by skill level, the harder the skill, the more unique and therefore the more expensive (Charging more for Advanced Flash than simple CSS), basic supply and demand. But now I'm mainly lead by the amount of responsibility the project demands. Working in-house in a studio where they tell you each morning what you're doing (and therefore you go home at night with an empty head and have a good nights sleep) compared to heading up a team of developers.

Nice link, interesting about the hourly charge thing. It's the same here in the Uk, people think hourly rates are dangerous.

Dan

I' read years ago that directly asking pricing in a public forum is gauche
and  a good way to get a good flame going.  At the same time I quoted
someone a price the other day on my first attempt at freelancing and I could hear their jaw drop and knew I low-balled my hourly. The problem is that I have no idea what I should be pricing at with my level of experience and am not sure the polite way to invite a conversation on this. If anyone is willing to offlist me and school me as to the etiquette of discussing how people are setting their prices and what a medium-advanced to advanced Flash component developer is charging right now I would welcome the guidance-


Dan Efergan
[EMAIL PROTECTED]



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