Hi, I am developing a Flash Game of 4 levels (click to see level4<http://www.heliospb.net/jogos/Game_Peste_Attack_Fase4.html> - 180kb with no preloader). As each level will be in separate swf files, I have created a base swf that loads the levels in a holde mc, ok. The problems started when I lost performance when doing that, what forced me to find a new solution.
I tried so, to use Shared Objects to keep the vars (points, level, energy), but it can´t be read by different swf. So, I tried using an empty swf, and use LocalConnection to send vars to it. It worked in sending the vars, but didn´t when I had to load those vars from other swf, I just had succes sending them, not loading. Any idea of how to solve this? Can be about what I tried or any new idea. I am worried cause I need to finish the game as far as friday, and couldnt solve this. Thanks! -- Helios Pregioni Bayma Macromedia Certified FlashMX Designer [EMAIL PROTECTED] | www.heliospb.net _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

