carriers have total control in Japan which is what makes such a great
development environment for content - you have 2 carriers with
consistent platforms across devices - add to that DRM and you have a
very nice platform for development. The thing with FL over there is that
its used as a very basic content type, so animation and erm....
animation rule. There is very little usage beyond that. What is
happening outside of Japan is that the content is completely different -
there will be some cross over where concepts that worked in Japan will
happen outside with FL but I think that will be a very small percentage
of FL content outside Japan.

In terms of FL2.0 timeframes - handsets have a long production
lifecycle, end of story. So the only way FL could be here quicker is if
FL2.0 was created sooner ;)


Cheers

Nick

Anthony Lee wrote:

>>i read somewhere that flash lite is far
>>more popular in Japan
>>    
>>
>
>Popular yes, but not due to a more conducive environment. Last time I
>looked the only carrier to have Flash Lite 2 handsets deliberately
>reengineered them to not work. Who knows why, probably some under the
>table thing to protect their 1.1 content providers.
>
>  
>
>>that the carries have far too much control over developers
>>    
>>
>
>I believe that's the case in Japan too.
>
>Tony
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