> Have you tried mc.removeMovieClip() ?

yes...i should have mentioned it...

a little background...

this is a question i've had for a long time, but didn't have anyone to ask
it to :)...i've been on the macromedia forums, but most of the time i don't
get the answer i need or i get some wise-aker who feels the need to
over-compensate...i say that to express gratitude at having found
flashcoders...populated by real flash coders :)


the problem i have is after calling removeMovieClip or delete is that when i
need to re-instantiate the object...it's either corrupt or not created
properly...i was a little upset to find so many dangling pointers after i
went thru so much trouble to clean up after myself...


thanks

b

----- Original Message -----
From: "Ramon Miguel M. Tayag" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <[email protected]>
Sent: Monday, August 21, 2006 8:50 AM
Subject: Re: [Flashcoders] oop question kind of...


> Have you tried mc.removeMovieClip() ?
>
> On 8/21/06, [b) a d i <[EMAIL PROTECTED]> wrote:
> > Hi,
> > i've noticed that just because you call delete on a movie clip or even
an
> > object doesn't mean that it totally goes away.  Does anyone know how to
> > destroy and object and really have it go away since there are no
destructors
> > in as2?
> >
> > thanks
> >
> > b
>
> --
> Ramon Miguel M. Tayag
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