Could you send us the piece of code where you actually call the bitmap.draw() ?
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Aaron Hedquist Sent: dinsdag 22 augustus 2006 20:38 To: Flashcoders mailing list Subject: [Flashcoders] Mac's can't BitmapData.draw()! Hello everyone, I'm trying to make a screenshot of a page in Flash, using the BitmapData.draw() method. This works fine in most uses, until I tried doing it when there's an FLV playing in the movie clip I'm trying to render as a bitmap. It works in the Flash IDE on Mac as a test movie, but not in a browser and not in the stand-alone player. On PC, it works both in the stand-alone player and the browser plug-in (all version 8). It _does_ work with the Flash 9 player for Mac, but that's not a viable solution. I can't think of another time when I've had to actually sniff the platform before doing something in Flash. Has anyone else run up against this issue? Any info appreciated! Aaron _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

