Could you send us the piece of code where you actually call the
bitmap.draw() ?  

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Hedquist
Sent: dinsdag 22 augustus 2006 20:38
To: Flashcoders mailing list
Subject: [Flashcoders] Mac's can't BitmapData.draw()!

Hello everyone,

I'm trying to make a screenshot of a page in Flash, using the  
BitmapData.draw() method. This works fine in most uses, until I tried  
doing it when there's an FLV playing in the movie clip I'm trying to  
render as a bitmap. It works in the Flash IDE on Mac as a test movie,  
but not in a browser and not in the stand-alone player. On PC, it  
works both in the stand-alone player and the browser plug-in (all  
version 8). It _does_ work with the Flash 9 player for Mac, but  
that's not a viable solution.

I can't think of another time when I've had to actually sniff the  
platform before doing something in Flash. Has anyone else run up  
against this issue? Any info appreciated!

Aaron
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