to remove a movieclip, you need to create or attach it first. if you're using the IDE to place the mcs, you can't use removeMovieClip().
if a mc is not on stage, is invisible, it will still be rendered by the player. Thats the way it works, whether it makes sense to you or not. On 8/31/06, Dimitrios Bendilas <[EMAIL PROTECTED]> wrote:
Hi Steven, Thanks for the information. I've read this great article before, I'll read it once more to refresh my memory. My mistake, I forgot to mention that I have the same issue even if I remove the movieclip with removeMovieClip(), or move it to negative coords, outside the visible stage area. Does this still make sense? Well, not to me! Dimitrios ----- Original Message ----- From: "Steven Sacks | BLITZ" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" <[email protected]> Sent: Thursday, August 31, 2006 8:32 PM Subject: RE: [FlashCoders] Images stay on memory forever? Setting a movieclip to invisible doesn't free up memory, nor does it reduce processing power that anything in that clip is doing. The only thing it frees up is drawing power, which can help in some cases. The Flash garbage collector is not as good as it could be and we currently don't have any hooks into it. It's very easy for memory waste (as opposed to a leak) to occur when one isn't sure how it happens. Here is a great article on Scope Chain and Memory Waste. Recommended reading for anyone interested in memory management in Flash. http://timotheegroleau.com/Flash/articles/scope_chain.htm That being said, back in the Director days clients used to freak out because Director used 99% of the CPU. What they didn't understand was that it would readily give up any of its processing power when anything else needed it, but as long as it was running, it used as much available CPU as it could to ensure it ran as smoothly as possible. If your client is giving you a hard time over a few thousand k of memory usage, your project is going too well. Slow it down and miss some milestones. Give them something important to pester you about. ;) HTH! _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

