Oooops, you are right, I meant 0x000000
Nevertheless, you had said, 0xff000000 (solid black) ??

It's because it has the alpha value on it (ARGB) with a opacity of 255 (100% opaque, or 0% transparent).

0x000000 (or just 0) *IS* solid black, but if you're painting on a bitmap with an alpha channel, you have to be sure to also set its alpha value or else you'll be painting transparent black pixels.


Zeh
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