Eka,

Can you tell us what you're trying to accomplish with that DisplayFactory?

Usage example?

Scott

On 9/20/06, eka <[EMAIL PROTECTED]> wrote:

Hello :)

with Vegas : http://osflash.org/vegas

you can use the class DisplayFactory :

http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/src/vegas/util/factory/DisplayFactory.as

Install the AS2 src of vegas in your classpaths and test the example :

http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/bin/test/vegas/util/factory/

You can try my example too in Lunas, the Components library extension of
vegas :

http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/bin/test/lunas/display/components/button/

EKA+ :)

2006/9/20, Alain Rousseau <[EMAIL PROTECTED]>:
>
> There is an interesting article on the subject in the Flashcoder's Wiki
> at osflash.org :
>
>
http://www.osflash.org/flashcoders/as2#creating_a_class_instance_based_on_movieclip_without_a_symbol_in_the_library
>
> With this approach you can create a class that extends MovieClip and
> then create an instance of that class without a symbol in the library. I
> found it very useful and really neat ! works like a charm !
>
>
> Alain
>
> Geoff Stearns wrote:
>
> > it does work in flash 8.
> >
> > as for clips on the stage, it does work, you just have to give the
> > clip a linkage ID in the library first, and use that linkage to
> > register the class to it.
> >
> >
> > On Sep 19, 2006, at 5:31 PM, slangeberg wrote:
> >
> >> Does Object.registerClass() work in Flash 8 (i haven't been able to
> >> get it
> >> to work)?  Also, does that allow you to register more than one clip
> >> with a
> >> class?
> >>
> >> The documentation seems to point to using the Linkage setting for
AS2:
> >>
> >> *> Availability: *ActionScript 1.0; Flash Player 6 - If you are using
> >> ActionScript 2.0 classes, you can use the ActionScript 2.0 Class
> >> field in
> >> the Linkage Properties or Symbol Properties dialog box to associate
an
> >> object with a class instead of using this method.
> >>
> >>
> >> Also, I don't think it works for clips that you've dragged to the
> >> stage:
> >>
> >>> When an instance of the specified movie clip symbol is created by
> >>> using
> >>
> >> MovieClip.attachMovie() or MovieClip.duplicateMovieClip(), it is
> >> registered
> >> to the class specified by theClass
> >>
> >> Scott
> >>
> >>
> >> On 9/19/06, Geoff Stearns <[EMAIL PROTECTED]> wrote:
> >>
> >>>
> >>> that article was only meant for assigning a class to your _root
> >>> timeline... I don't think he intended it to be used for other
> >>> movieclips in the library or on stage.
> >>>
> >>> for that you could just use the linkage in the library or use
> >>> Object.registerClass()
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> On Sep 19, 2006, at 4:29 PM, slangeberg wrote:
> >>>
> >>> > I was looking at Danny's article regarding a Flash Document  Class
> >>> at:
> >>> >
> >>> >
http://www.dannypatterson.com/Resources/Blog/EntryDetail.cfm?id=106
> >>> >
> >>> > And i started to wonder if people are using this to associate
their
> >>> > clips on
> >>> > stage with a class?
> >>> >
> >>> > Are people doing this kind of thing (or otherwise) instead of
> >>> > setting the AS
> >>> > 2.0 class property in the 'linkage' dialog of their movieclips  in
> >>> the
> >>> > library?
> >>> >
> >>> > I just hate how it's not obvious (by linkage) which class is being
> >>> > used in
> >>> > Flash 8.0. Only gets me more excited for some Flash 9.0 projects
to
> >>> > come
> >>> > through!
> >>> >
> >>> > : : ) Scott
> >>> > _______________________________________________
> >>> > [email protected]
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> >>
> >>
> >>
> >> --
> >>
> >> : : ) Scott
> >> _______________________________________________
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--

: : ) Scott
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