Thanks for that.
Is my workaround a standard thing or a dodgy hack??
Steven Sacks | BLITZ wrote:
but I have found that
loaded clips seem to take a few milliseconds to actually initialise
properly so that I can actually call my own methods on them
What you're describing is clips need one frame to draw before you can
call their methods (though you can set properties before the frame
passes). This is something that has been in Flash since the beginning.
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