Will that be called if you use unloadMovie() or if the playhead moves to
a frame without the instance?

MovieClip.onUnload is put there specifically for this kind of purpose.
―
Mike Keesey

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Johannes Nel
> Sent: Tuesday, October 03, 2006 11:14 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] when classes die...
> 
> for movieclips i tend to override removemovieclip myself. just a
personal
> pref i suppose :)
> 
> On 10/3/06, Mike Keesey <[EMAIL PROTECTED]> wrote:
> >
> > The term is a "destructor"; and, no, ActionScript doesn't have
> > destructors, only constructors. The closest it comes is
> > MovieClip.onUnload()--if your class is a subclass of MovieClip, then
you
> > can just override that. If not, one common practice is to make a
> > function called destroy():
> >
> > public function destroy():Void {
> >         // Perform clean-up.
> >         delete this;
> > }
> >
> > Then replace all instances of "delete instanceOfYourClass;" with
> > "instanceOfYourClass.destroy()".
> >
> > ―
> > Mike Keesey
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
[mailto:flashcoders-
> > > [EMAIL PROTECTED] On Behalf Of grimmwerks
> > > Sent: Monday, October 02, 2006 6:34 PM
> > > To: Flashcoders mailing list
> > > Subject: [Flashcoders] when classes die...
> > >
> > > Ok, I've got an app that uses a static variable; I've got
'templates'
> > > that use x instances of this class.
> > >
> > > When the user loads in a new template when a previous template has
> > > already existed, I get some 'leftover' variables.
> > >
> > > Is there a function that is called when a class is 'killed', ie
the
> > > opposite of when a class is birthed with 'new'?
> > >
> > > --
> > > -------[ http://www.grimmwerks.com
> > > -------[ [EMAIL PROTECTED]
> > > -------[ [EMAIL PROTECTED]
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> 
> 
> 
> --
> j:pn
> http://www.lennel.org

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