Hey Johan, actually it seems you can with the undocumented function MMsave

For those of us still using the buggy IDE on mac to find the swf you'll
probably actually need to this:
"Regarding my issue I have found a "workaround" for the mac version. It does
work, but the odd path has to be accessed differently.
Path: /Applications/Macromedia Flash
8/Configuration/AuthPlayLib.bundle/Contents/
If I option click the FILE [AuthPlayLib.bundle] and "Show package content"
(similar to opening a zip archive) I do actually end up finding the file.
The annoying thing is that I do not seem to be able to prefix it with ../../
or something simlar to get outside that annoying step. My guess is that this
is due to security settings, but at least I am able to export the file."
taken from
http://www.actionscript.org/forums/archive/index.php3/t-87875.html

On 10/5/06, Johan Karlsson <[EMAIL PROTECTED]> wrote:

Simple put: it can't! It can't create anything outside the running player
on its own. It needs a 3rd party projector generator like Zinc or some kind
of serverside technology to create new files...

/Johan

-----Ursprungligt meddelande-----
Från: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] För Peter O'Brien
Skickat: den 5 oktober 2006 10:51
Till: Flashcoders mailing list
Ämne: Re: [Flashcoders] Creating a SWF to dynamically create SWF';s

How can a swf generate a swf?

I've been asked about the subject of dynamically creating a bunch of swfs.
I
guess mtasc, swfmill and perhaps ant tasks - tho i know next to nothing
about ant tasks.  Another way would be to use jsfl.

but how can a swf generate swfs?
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