Why are you creating a reference to this inside the onRollOver method?
mc.onRollOver = function() {
this.gfBX.continueTo(30, 2);
};
There's no purpose behind a temporary reference variable to this.
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Keith Reinfeld
> Sent: Wednesday, October 11, 2006 2:50 PM
> To: 'Flashcoders mailing list'
> Subject: RE: [Flashcoders] brain teaser: filter tweening code has a
> problem,can you spot it?
>
> This works,
>
>
> import mx.transitions.Tween;
> import mx.transitions.easing.*;
> import flash.filters.GlowFilter;
>
> var gf:GlowFilter = new GlowFilter(0x356D83, 100, 5, 5, 5, 3, false,
> false);
>
> for (var i = 0; i < 5; ++i)
> {
> var mc:MovieClip = this["kText" + i];
> mc.filters = [gf];
>
> mc.gfBX = new Tween(gf, "blurX", Elastic.easeOut, 5, 5, 1, true);
> mc.gfBY = new Tween(gf, "blurY", Elastic.easeOut, 5, 5, 1, true);
>
> mc.onRollOver = function() {
> var _mc:MovieClip = this;
> _mc.gfBX.continueTo(30, 2);
> _mc.gfBX.onMotionChanged = function() {
> _mc.filters = [gf];
> };
>
> _mc.gfBY.continueTo(30, 2);
> _mc.gfBY.onMotionChanged = function() {
> _mc.filters = [gf];
> };
> };
>
> mc.onRollOut = function() {
> var _mc:MovieClip = this;
> _mc.gfBX.continueTo(5, 2);
> _mc.gfBX.onMotionChanged = function() {
> _mc.filters = [gf];
> };
>
> _mc.gfBY.continueTo(5, 2);
> _mc.gfBY.onMotionChanged = function() {
> _mc.filters = [gf];
> };
> };
>
> }
>
>
> Did you have some other solution?
>
>
> -Keith
> http://home.mn.rr.com/keithreinfeld
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Boon
Chew
> Sent: Wednesday, October 11, 2006 1:46 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] brain teaser: filter tweening code has a
> problem,can
> you spot it?
>
> Hi all,
>
> I downloaded a piece of filter tweening code, modified it (added loop
> around
> it) to tween mutiple clips on stage with the name (kText0, kText1,
etc.)
> and
> for some reason it only tweens the last clip.
>
> After some debugging I found out where the problem lies. But when I
> compiled the code in my head, everything seemed fine (probably have a
> buggy
> brain). Can you spot what the problem is from the code below? How
would
> you fix it?
>
> import mx.transitions.Tween;
> import mx.transitions.easing.*;
> import flash.filters.GlowFilter;
>
> for (var i = 0; i < 5; ++i)
> {
> var mc = this["kText" + i];
> var gf:GlowFilter = new GlowFilter(0x356D83, 100, 5, 5, 5, 3,
false,
> false);
> var gfBX:Tween = new Tween(gf, "blurX", Elastic.easeOut, 5, 5, 1,
> true);
> var gfBY:Tween = new Tween(gf, "blurY", Elastic.easeOut, 5, 5, 1,
> true);
> mc.onRollOver = function() {
> gfBX.continueTo(30, 2);
> gfBY.continueTo(30, 2);
> };
> mc.onRollOut = function() {
> gfBX.continueTo(5, 2);
> gfBY.continueTo(5, 2);
> };
>
> gfBX.onMotionChanged = function() {
> mc.filters = [gf];
> };
> }
>
>
>
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