Wendy,
I'm afraid I can't help you with AnimationPackage but, you may have a look at the Fuse Engine which is a powerful sequence & animation engine, and what you asked can be so easily done with this cool tool (full AS2 and OOP support, event callbacks, sequence manipulation...)

http://www.mosessupposes.com/Fuse



Wendy Richardson a écrit :
Animationpackage: That's a fun library, has taken me too many hrs to get to where I almost want to go.

Now I have 2 animations on curves, want them to run one after each other, and trying to start a second animation at the completion of the first, and I am trying to use "onCallback" from said libraries.

As directed, I add:

/var myListener:Object = new Object(); APCore.addListener(myListener); /

I add onCallback to the animationStyle line:

/...code for first animation... works fine....//
myMOC.animationStyle(3000,Sine.easeInOut,"onCallback"); /

/ /and later try to trace at animation's end:

myListener.onCallback = function(){ trace("onCallback"); }

I get no indication that I have reached the last function.

ANyone got a working example, a few statements, of getting the onCallback working?

Thanks Wendy

------------------------------------- you should look into one of the animation engines/packages available out there: http://www.mosessupposes.com/Fuse/ http://www.alex-uhlmann.de/flash/animationpackage/ Here's an example of a movieclip animated along a curve: http://www.alex-uhlmann.de/flash/animationpackage/de/alex_uhlmann/animationpackage/animation/MoveOnCurve_01.html regards, Muzak ----- Original Message ----- From: "Wendy Richardson" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, October 20, 2006 7:35 PM Subject: [Flashcoders] Re: drawing a ring - can I use as motion path

Here's a bit of a digression - can I draw a ring programatically and use it as a motion path for another MC? Like say I want a planet orbit (and I do) and I want the planet to ride round and round the ring, can I do that with all script?

Thanks in advance.

Wendy




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