I ran into the same problem with the popular tweening engines like Fuse kit.
Awesome features, but I just couldn't afford the overhead & bloat, so I
built TweenLite which adds only about 2k to your file and has all the
essentials. You can build in a delay for any tween which allows you to
sequence things. Snag the class at:

http://www.greensock.com/actionscript/tweenlite/

I certainly can't claim it's the ideal solution in all cases, but maybe
someone will find it helpful.

Also, regarding your sequential preload issue, I wrote a class for that too.
It does allow you to prioritize an asset anytime and it has several other
features you may find useful. Check it out at:

http://www.greensock.com/actionscript/PreloadAssetManager/

Good luck.

Jack Doyle


-----Original Message-----
Date: Wed, 29 Nov 2006 10:37:58 -0500
From: "Merrill, Jason" <[EMAIL PROTECTED]>
Subject: RE: [Flashcoders] Loading library movie clips sequentially?
        Best    way     todo this?
To: Flashcoders mailing list <[email protected]>
Message-ID:
        <[EMAIL PROTECTED]>

I have found a major issue with the Fuse kit - it's huge and has huge
overhead.  It's a great set of classes, does some neat things, don't get
me wrong, but I found that using it in code-intensive app brought it
down and made it unusable.  I switched back to the built-in Tween and
Transition classes in the same application and using the
onMotionFinished event and such things went back to normal.  I only
respond  because you were asking for the "best way to do this".  - this
was just my experience.  

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness

>>-----Original Message-----
>>Hello,
>>
>>Here is the scoop: I have 36 movie clips in my library that get placed
>>on stage via actionscript...
>>
>>Long story short, I would like to load each clip one at a time, for
>>example: movie_clip-01 fully loads and animates into position, then
>>movie_clip-02 loads and animates into position, (...), and finally
>>movie_clip-36 loads and animates into position. Basically, I want to
>>break-up the load across time, vs. doing it all at the beginning.
>>
>>Just wondering if the above idea makes sense? Is it standard to do
>>that type of loading from the library at runtime, or should I be working
>>with 36 external swf files?
>>
>>Anyone seen any tutorials and/or example files on the web that cover
>>this type of loading?
>>
>>Any tips/suggestions/links/rtfm's (with page #) ya'll can send my way
>>would be kick-butt! :)
>>
>>Sorry if noob question... I am just now getting back into Flash after
>>a 2-year hiatus.
>>
>>Many thanks in advance.
>>Cheers,
>>Micky



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