Hi list...

I have a class that has a movie clip "mc" in it that when clicked,
rotates another movie clip "mc2".  As the tween progresses, I want it to
also affect some other things within the class, but I can't seem to
correctly reference instances of this class from within the
onMotionChanged handler.  I've tried this and _parent.  Any ideas?  It
seems like there's a black hole between the Tween class and the instance
of the class it has been spawned from.

Thanks,
- Michael M.

import mx.transitions.Tween;
import mx.transitions.easing.*;
class tweeny extends MovieClip {
        function tweeny() {
        }
        function onLoad() {
                this["mc"].onRelease = function():Void  {
                        var p:Tween = new Tween(_parent["mc2"], "_y",
Regular.easeOut, 0, 50, 10, false);
                        p.onMotionChanged = function():Void  {
                                // how to reference the class here??
                                // this and _parent aren't working
                        };
                };
        }
}

_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Reply via email to