Try adding the UIObject MovieClip to your library. You'll find it (Win XP, Flash8) in Program Files\Macromedia\Flash 8\en\Configuration\ComonentFLA\StandardComponents.fla
I use that when creating custom V2 components by putting it on stage in frame 2 after a stop() action. Works fine. Bryan > I am working on an app that has many view classes that extend > mx.core.UIObject. Until recently I was using Macromedia components as > placeholders, but the production app will use a different library, > the FlashLoaded BJC components, which are incompatible with the > Macromedia components. > > I removed all the MM components from the library, and now my app > won't run. The first class that loads extends UIObject, and even > though that class is in my classpath, my view class that extends it > will not run. > > However, when I add a single MM component to my Library--I have tried > it with the Label and the Button--it compiles and my UIObject > subclasses work as intended. > > What gives? Is it possible to use UIObject without using the MM > components? > > Thanks for any help you can offer, > > OK > DAH _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

