How many instances are getting recreated? If you are creating a Singleton,
only one instance is getting created. That could be an issue. Either that or
you are probably removing the EventListener. Correct me if I am wrong.

Hope that helps. :)

Nick

On 2/24/07, badi malik <[EMAIL PROTECTED]> wrote:

i've had this happen many times and even posted to the list about it....i
use the debugger that comes with the flash ide alot and only then can i see
what's happening...if you look at the instances using the debugger you can
see that the instances haven't cleared their values. what i've done in the
past is make sure that i call removeMovieClip as well as call delete, and
....pray! :)

hope this helps

----- Original Message ----
From: Daniel Thompson <[EMAIL PROTECTED]>
To: [email protected]
Sent: Friday, February 23, 2007 6:13:07 PM
Subject: RE: [Flashcoders] [AS3] Timers behaving erratically

> classes. The second time this class is instantiated, the
> timers don't fire. Any reason why this is happening?

Actually, nowhere in the application they aren't firing.
Here's the code that disables the application:



    public static function disable(message:String):void {
      with (_instance) {
        var snapshot:Bitmap = takeSnapshot();

        destroyForm();

        _container.addChildAt(snapshot, 0);
        _container.addChildAt(drawCurtains(), 1);
        _container.stage.addEventListener(MouseEvent.CLICK,
mouseClickHandler);

        showAlert(message);

        _container.stage.invalidate();

        _enabled = false;
      }
    }


    private function destroyForm():void {
      _container.removeChild(_container.getChildByName("form"));
      _form = null;
    }


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