This can be done with jsfl though.
Loop through library items, if it has "export in first frame" enabled, disable
it and place the item on stage.
var lib = fl.getDocumentDOM().library;
var libItems = lib.items;
var len = libItems.length;
var item;
var itemName;
var selectedItem;
for(var i=0; i<len; i++) {
item = libItems[i];
itemName = item.name;
if (item.linkageExportInFirstFrame) {
fl.trace("processing: "+itemName);
lib.selectItem(itemName);
item.linkageExportInFirstFrame = false;
lib.addItemToDocument({x:0, y:0}, itemName);
}
}
Save as .jsfl file.
Select the layer + frame where you want the items to end up and run de command.
Might need some tweaking, but should get you going.
regards,
Muzak
----- Original Message -----
From: "Hairy Dog Digital" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, May 12, 2007 10:51 PM
Subject: RE: [Flashcoders] wedging in a preloader -- lazy developer alert!
> That would work, but in my case, I've inherited a project that has upwards
> of a hundred symbols in the library, some used and some not. And a mess of
> symbols placed on the stage. I can create a wrapper SWF in a fraction of the
> time it would take digging through the existing library.
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