Hello Andrew, Burak and Peter!

@Peter: nice to 'meet you'! Beside the fact, you code links are dead
now, it is hard to get through to you. ;-)

I have looked for those classes some time ago, and Burak and other
helped me out. I also found some nice transformation objects that can
be applied to Arrays based on the 'ASVDrawing' format.
I always wonder, why this format has not experienced wider
distribution, especially in the open source community, because when
using a mtasc/compiler-only based workflow, it makes sense to draw
vectors on runtime, I think. One could e.g. implement components and
skin them using different 'ASVDrawing' formatted arrays.

Greetings from the stormy black forest in Germany,
Matthias


2007/6/26, Burak KALAYCI <[EMAIL PROTECTED]>:
Hi,

Yes, Peter's classes ship with ASV along with Ivan's AS2 class. Both of the
main class codes are also duplicated in ASV help file, available online.

I can send the class code to anyone interested, just email me and have "ASV"
in the subject line else I may miss it.

One can get Peter's code and see pages through http://www.archive.org .

http://web.archive.org/web/20040813055937/http://www.peterjoel.com/ActionScript/index.php?go=asvdrawingtransform

Best regards,
Burak
www.asvguy.com

Burak KALAYCI, Manitu Group
http://www.buraks.com
http://www.manitugroup.com

----- Original Message -----
From: "Peter Hall" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, June 26, 2007 12:43 AM
Subject: Re: [Flashcoders] how to "get" controls and anchors of
curve,gradients, etc.


>I think those links are dead now. I lost some files a couple of years
> back, during an ill-planned move. They are possibly lurking somewhere
> on an old backup. But I think all the AS files ship with ASV anyway,
> or else are available somewhere on buraks.com. It's worth asking Burak
> for them.
>
> Peter
>
> On 6/25/07, Matthias Dittgen <[EMAIL PROTECTED]> wrote:
>> If you can't find all necessary files and classes, I can probably help
>> you out.
>>
>> But I have not bought ASV yet myself - but I like the ASVDrawing
>> format. It is also used by Helen Triolos classes to draw SVG using
>> Actionscript.
>> So if Flash would save directly as SVG (does Flash CS3?) your workflow
>> would include using SVG. ;-)
>>
>> You're probably right about old Illustrator format. It is near to be
>> human readably though, isn't it? At least it is (well) documented.
>>
>> You might want to ask Burak (the ASV Guy) yourself, what ASV could do for
>> you.
>>
>> Matthias
>>
>> 2007/6/25, Andrew Sinning <[EMAIL PROTECTED]>:
>> > Thanks Matthias.  I'll look into ASVDrawing.
>> >
>> > If I'm not mistaken, old Illustrator uses cubic-beziers, whereas Flash
>> > uses quadratic.  There are some algorithms for approximating a
>> > conversion, but I'd rather not go down that road....
>> >
>> > Matthias Dittgen wrote:
>> >
>> > > Hi,
>> > >
>> > > if your artist produced vector graphics using Flash, you could use
>> > > the
>> > > commercial version of ASV (http://www.buraks.com/asv/). ASV can
>> > > export
>> > > these graphics and produces an intermediate format for them based on
>> > > Array.
>> > >
>> > > You can use this Array directly in your AS Code and draw the graphics
>> > > via script using the Drawing API methods of Actionscript. You can
>> > > easily modify the data in the Array before you draw them to screen.
>> > >
>> > > See the links below or search for "ASVDrawing":
>> > > http://www.peterjoel.com/ActionScript/ASVDrawing.as
>> > > http://www.peterjoel.com/Samples/?go=logoskew
>> > >
>> > > If using dynamic drawing via Actionscript is an option for you, you
>> > > could "export" your data to Actionscript also using other detours,
>> > > e.g. exporting to 'easy to parse' vector formats like old Illustrator
>> > > formats and importing/converting them afterwards to Actionscript.
>> > >
>> > > hth,
>> > > Matthias
>> > >
>> > > 2007/6/24, Andrew Sinning <[EMAIL PROTECTED]>:
>> > >
>> > >> Our artist has built a set of graphics using Flash.  Now I need to
>> > >> derive a set of algoriths to reproduce the different graphic
>> > >> elements at
>> > >> any scale or hue.  Is there any way to "get" curve, gradiet, and
>> > >> fill
>> > >> data about the various layers of a movie clip using AS2?  What about
>> > >> AS3?
>> > >>
>> > >> My goal is to create a skin.  Am I going about this the wrong way?
>> > >> The
>> > >> online literature about skinning AS2 components is pretty weak.  Are
>> > >> there any great books on this subject?
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