Personally I think you should keep it as compatible as possible. Otherwise, someone might develop a SWF, only checking against gnash, and not realize that it doesn't work correctly in the official player (which the majority of users will be using). This means that gnash would not be as useful for developing, since you'd need to doublecheck against the official player all the time. My opinion is that extra functionality or changed functionality is much worse than missing functionality.
-David R On 7/24/07, strk <[EMAIL PROTECTED]> wrote:
Hi all, I'd like to gather some opinions reguarding compatibility between Gnash and the proprietary players. Current Gnash development version is able to handle device fonts exactly in the same way as embedded fonts are handled. This means you can rotate, skew, colorize each component and everything will work. Do flash coders consider this as an advantage or a compatibility warning ? (or both) Also, I've been reported that *some* proprietary player versions handle this differently in different architecture flavors (like _alpha being misreguarded but borderColor and backgroundColor being honoured). Can anyone confirm ? --strk; _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
_______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

