Number values mean absolute positions and string values mean relative positions. This is a documented feature :)
Attila =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= From: Marcelo de Moraes Serpa <[EMAIL PROTECTED]> To: Flashcoders mailing list <[email protected]> Date: Wednesday, August 8, 2007, 11:13:34 PM Subject: [Flashcoders] Fuse is adding up instead of tweening the difference --====----====----====----====----====----====----====----====----====----===-- Hey guys, I'm having a really weird issue here. If someone could help me, I would be really grateful. I'm using the Fuse Kit (and ZigoEngine) to do the tweens of my AS2 Ria. I've a MovieClip which gets stretched up and then after some seconds, needs to get to its original size. If I put the actual values of the width and height in the sequence (ex: width:100,height:100) or typecast the variable to Number (which makes no sense since it **is** already a Number) Fuse tweens the MovieClip from the actual width,height to 100,100. However, if I use a variable, Fuse seems to add to the current width,height, making the MovieClip even bigger instead of tweening it to its original size. These values are retrieved from a XML file using PixLib's ConfigLoader class. Here's the code: initWidth:Number = this._initialWidth; initHeight:Number = this._initialHeight; var f:Fuse = new Fuse( { target:this.view, start_width:this.view._width, start_height:this.view._height, width:initWidth, //If I put a number here, it works height:initHeight, //If I put a number here, it works x:this._initialGrid_x, y:this._initialGrid_y, ease: "easeOutBack" }); f.start(); (...) **However**, if I typecast the initWidth and initHeight like this: var f:Fuse = new Fuse( { target:this.view, start_width:this.view._width, start_height:this.view._height, width:Number(initWidth), //or put the actual value, such as 100 height:Number(initHeight), //or put the actual value, such as 100 x:this._initialGrid_x, y:this._initialGrid_y, ease: "easeOutBack" }); f.start(); (...) ...It works as expected (it "tweens-down" to 100, not adds-up to the current width,height). However, I have no idea why... could someone enlighten me on it ? Thanks in advance, Marcelo. _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

