Got it, thank you so much for the pointers.... here is my sample code for
this one:
<code>
numberOfPoints = 25
xSpacing = Stage.width / numberOfPoints
this.lineStyle( 5, 0x000000, 100);
this.moveTo( 0,Stage.height / 2 );
points = [];
for ( var c = 0 ; c < numberOfPoints ; c ++ ) {
yPosC = Math.floor(Math.random() * (Stage.height + 1)) + 1;
xPosC = xSpacing * c;
var pt = new Object();
pt.x = xPosC
pt.y = yPosC
points.push( pt );
if ( points.length > 2 ) {
thisPoint = points[c - 1]
nextPoint = points[(c )];
endX = (thisPoint.x + nextPoint.x) / 2;
endY = (thisPoint.y + nextPoint.y) / 2;
this.curveTo (thisPoint.x, thisPoint.y, endX, endY)
}
}
stop();
</code>
_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com