Hello,
I basically have the follow:
Function DrawMyStuffOnScreen():void{
Var myMovieClip:MovieClip = new DefinedMovieClip();
Var myButton:SimpleButton = new DefinedButton();
myButton.addEventListener(MouseEvent.CLICK,DoSomething);
//Defined Movie clip has several input fields in it
myMovieClip.TextField.text = "SomeText";
addChild(myMovieClip);
}
Function DoSomething(MouseEvent.CLICK):void{
What goes in this function to be able to do something like
Trace(myMovieClip.TextField.text); // This show a complier
error of basically I don't know what myMovieClip is;
Then tried:
Var myMC = new DefinedMovieClip();
Trace(myMC.TextField.text) // this works but is always empty
since it initializes empty.
So how do you access the textfield that is sitting on the
stage???
}
Thanks
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