Thanks for your response. I have to weigh whether or not I want to jump through the extra hoop or not (I can create a non-MXML app where I can do things straight away).
Thanks again, Eric On Wed, Sep 21, 2011 at 1:11 PM, <[email protected]>wrote: > (I hate webmail apps... resent) > > addElement() is meant for display objects that extend the > SpriteVisualElement class, which are a part of the Flex libraries. What > you need to do if you want to use Sphere as you have made it, is to > create a wrapper display object that extends SpriteVisualElement and > have the wrapper add your Sphere object via an addChild(). You would do > an addElement() on your wrapper. > > > jord > -------- Original Message -------- > Subject: Re: [Flashcoders] Question about SWC elements for use in Flex > From: "Eric E. Dolecki" <[email protected]> > Date: Wed, September 21, 2011 11:04 am > To: Flash Coders List <[email protected]> > > If I make an ActionScript Project - things work fine. I link the SWC, > import > the asset's stub class & I can use it. However I can't figure how to do > the > same for a Flex Project or Flex Mobile Project yet. > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

