thankyou very much guys

On 25 October 2011 16:11, Kerry Thompson <[email protected]> wrote:

> I spent 3-4 years developing software for physically disabled
> children. It can be very rewarding.
>
> I'd start here <http://www.justice.gov/crt/508/archive/oldsoftware.html>
> to see the U.S. government guidelines.
>
> Among the things we did was a special keyboard that replaced
> alphanumeric keys with icons that matched the buttons on the screen.
> They were actually plastic sheets, and the teacher could put the
> appropriate one for the current lesson on the keyboard. I think
> Intellitools, a division of Cambium, still makes those keyboards, and
> they're not expensive.
>
> For children with more profound disabilities, we had switches--large
> buttons the diameter of a coffee cup the kids could hit to advance the
> highlight from icon to icon. Depending on the level of a child's
> physical abilities, there could be 1, 2, or 3 switches.
>
> I'll check with my wife, too. She runs a large web site (~20 million
> paying customers) for a large educational publisher. I know they have
> had to really jump through hoops to make their site accessible, so she
> can point you to more information on accessibility standards.
>
> Cordially,
>
> Kerry Thompson
>
> On Tue, Oct 25, 2011 at 5:57 AM, allandt bik-elliott <[email protected]>
> wrote:
> > hey guys
> >
> > we've been given a brief to design / develop several games for kids
> (6-12)
> > with special needs and i thought maybe some of you have had some
> experience
> > with this kind of development?
> >
> > are there any tips that you can give me as i start researching this or
> maybe
> > point me in the direction of any resources that were useful to you
> please?
> >
> > thanks in advance
> > a
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