Hello Actionscript Experts,
 
 
Scenario: I have a shared library *.swf file with most of my  assets.  It 
is loaded after the main  introductory *.swf file is already loaded. I then 
call from the Shared Library  file the needed assets. 
Appears that this scenario of importing assets works great with all  my 
custom ones (Sprite, MovieClip, Bitmap, etc).  However, when trying to do the 
same with  any of the components like Button, Datgrid..etc, I get an  error. 
Right now it appears, the component must be stored in the library  of the 
main introductory file, and be linked, which thereby makes this  introductory 
file large. 
Any idea and/or solution/comments will be appreciated.  
Thanks, 
Dan
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