Hello Actionscript Experts,
Scenario: I have a shared library *.swf file with most of my assets. It
is loaded after the main introductory *.swf file is already loaded. I then
call from the Shared Library file the needed assets.
Appears that this scenario of importing assets works great with all my
custom ones (Sprite, MovieClip, Bitmap, etc). However, when trying to do the
same with any of the components like Button, Datgrid..etc, I get an error.
Right now it appears, the component must be stored in the library of the
main introductory file, and be linked, which thereby makes this introductory
file large.
Any idea and/or solution/comments will be appreciated.
Thanks,
Dan
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