Paul Andrews skriver:
> Adobe has said for years that mobile platforms should use bitmaps to
> conserve processor utilisation. The other real problem with flash is
> that some developers use inefficient processing loops that eat up
> processing power - I can often see it on my laptop when the fan suddenly
> kicks in after I've launched a flash app.
> 

I am of the opinion that things can be stored as vectors and then cached
as bitmaps at runtime. The issue here is that the built in caching is
limited to just one version of each object and objects can't share caches.

Flash needs a more powerful caching system for rasterized vector art.
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