Hi Jobe
Thanks for the suggestion. I may be wrong here, but I think that would equate to the same number of draw() executions per frame, and would take a lot of logic to do it.
Ooh well, you might be right a particle will always move around of course. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

