Yeah, I don't think there is any way to do what you're describing... I could be wrong, but I've never heard of that kind of capability. I mean, I'm pretty sure there is no way to automatically add framelabels for example.
Jason Merrill | E-Learning Solutions | icfconsulting.com >>-----Original Message----- >>From: [EMAIL PROTECTED] [mailto:flashcoders- >>[EMAIL PROTECTED] On Behalf Of Tim Stickland >>Sent: Thursday, October 20, 2005 2:26 PM >>To: Flashcoders mailing list >>Subject: Re: [Flashcoders] movieclips functioning as buttons >> >>Hi Jason >> It achieves what I'm trying to achieve, but it's a long way round as I have >>to edit each of the symbols to put in the labels and stop actions. >> I was wondering if there was a property that could be set so that Flash >>would automatically use the first 4 frames of the movie clips as the 4 >>buttons states so there's no need to edit the symbols themselves. >> The more I think about it, the more I think I'm making it up though... >> >> >> On 10/20/05, Merrill, Jason <[EMAIL PROTECTED]> wrote: >>> >>> If you put the following frame labels inside 4 frames of a movie clip: >>> >>> _up, _over, _down, _hit >>> >>> and put a stop action in each of those frames, >>> >>> when you assign behaviors to the movie clip instance (i.e. >>> myMC.onRelease = function() ) the movie clip will act exactly like a >>> button. Is this what you mean? >>> >>> Jason Merrill | E-Learning Solutions | >>icfconsulting.com<http://icfconsulting.com> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>-----Original Message----- >>> >>From: [EMAIL PROTECTED] [mailto:flashcoders- >>> >>[EMAIL PROTECTED] On Behalf Of Tim Stickland >>> >>Sent: Thursday, October 20, 2005 1:45 PM >>> >>To: [email protected] >>> >>Subject: [Flashcoders] movieclips functioning as buttons >>> >> >>> >>Hi all >>> >> I've got a library of button symbols that I want to be movieclips so >>> I can >>> >>link them to an as2 class. >>> >> I can obviously convert all the symbols to movieclips in the library, >>> and >>> >>the button states are retained as frames inside the clip, however the >>> >>movieclip continually loops through the frames (as would be expected). >>> >> One way of fixing this is to execute a stop() action as soon as the >>> >>movieclip loads, but I thought it was possible to somehow flag a >>> movieclip >>> >>as a button instead so that it automatically treats each of the 4 >>> frames as >>> >>the 4 button states? Or have I been dreaming again... >>> >> Thanks in advance >>> >>_______________________________________________ >>> >>Flashcoders mailing list >>> >>[email protected] >>> >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> NOTICE: >>> This message is for the designated recipient only and may contain >>> privileged or confidential information. If you have received it in error, >>> please notify the sender immediately and delete the original. Any other use >>> of this e-mail by you is prohibited. >>> _______________________________________________ >>> Flashcoders mailing list >>> [email protected] >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >> >> >> >>-- >>http://www.chombee.co.uk >>_______________________________________________ >>Flashcoders mailing list >>[email protected] >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

