Yeah, I don't think there is any way to do what you're describing... I
could be wrong, but I've never heard of that kind of capability.  I
mean, I'm pretty sure there is no way to automatically add framelabels
for example.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com










>>-----Original Message-----
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Tim Stickland
>>Sent: Thursday, October 20, 2005 2:26 PM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] movieclips functioning as buttons
>>
>>Hi Jason
>> It achieves what I'm trying to achieve, but it's a long way round as
I have
>>to edit each of the symbols to put in the labels and stop actions.
>> I was wondering if there was a property that could be set so that
Flash
>>would automatically use the first 4 frames of the movie clips as the 4
>>buttons states so there's no need to edit the symbols themselves.
>> The more I think about it, the more I think I'm making it up
though...
>>
>>
>> On 10/20/05, Merrill, Jason <[EMAIL PROTECTED]> wrote:
>>>
>>> If you put the following frame labels inside 4 frames of a movie
clip:
>>>
>>> _up, _over, _down, _hit
>>>
>>> and put a stop action in each of those frames,
>>>
>>> when you assign behaviors to the movie clip instance (i.e.
>>> myMC.onRelease = function() ) the movie clip will act exactly like a
>>> button. Is this what you mean?
>>>
>>> Jason Merrill | E-Learning Solutions |
>>icfconsulting.com<http://icfconsulting.com>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> >>-----Original Message-----
>>> >>From: [EMAIL PROTECTED]
[mailto:flashcoders-
>>> >>[EMAIL PROTECTED] On Behalf Of Tim Stickland
>>> >>Sent: Thursday, October 20, 2005 1:45 PM
>>> >>To: [email protected]
>>> >>Subject: [Flashcoders] movieclips functioning as buttons
>>> >>
>>> >>Hi all
>>> >> I've got a library of button symbols that I want to be movieclips
so
>>> I can
>>> >>link them to an as2 class.
>>> >> I can obviously convert all the symbols to movieclips in the
library,
>>> and
>>> >>the button states are retained as frames inside the clip, however
the
>>> >>movieclip continually loops through the frames (as would be
expected).
>>> >> One way of fixing this is to execute a stop() action as soon as
the
>>> >>movieclip loads, but I thought it was possible to somehow flag a
>>> movieclip
>>> >>as a button instead so that it automatically treats each of the 4
>>> frames as
>>> >>the 4 button states? Or have I been dreaming again...
>>> >> Thanks in advance
>>> >>_______________________________________________
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>>
>>
>>
>>--
>>http://www.chombee.co.uk
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