Andreas Rønning wrote:
I'm building a temperature grid in a 2d array, where i'd like to build
some kind of smooth gradient based on the entire map.
For instance this map can start red in the top left, fade to a cool blue
near the center, then flare into red again off to the right, while
everything else becomes a green tinted blue.
As is i could use the drawing api to draw colored blocks to give the
impression of such a map, but ideally i'd be able to smooth out the
values with gradients, because the map is really quite low res.
Anyone got any ideas for this?
- Andreas
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How about if you still used the drawing api to draw boxes but you spread
your boxes out like the "black" squares on a chess board as pass one.
Then for pass two you fill in the "white" squares on a chess board with
a gradient square using the colors bordering north, south , east and
west as start and end colors for two layered gradients. One running
north-south and the other running east-west.
JOR
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=== SynergyMedia, Inc.
=== www.synergymedia.net
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