Hi Mark,
you could monitor the position of the sound comparred to it's duration,
that way you know when it arrives at the end of the sound.
if (sound.position == sound.duration) {
loopCount++;
}
In this case, the loop count will be made at the end of the sound.
HTH
Alain
Mark Walters wrote:
Does anyone know of a good way to create an onLoop event that gets
fired everytime a sound loops. I need to keep track of how many loops
are left.
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