You have to do both.
Link the class to the movieclip *and* define the class in the Component 
Definition.

regards,
Muzak

----- Original Message ----- 
From: "Boon Chew" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Sent: Friday, November 18, 2005 8:25 AM
Subject: Re: [Flashcoders] How to pass init param from movieclip to 
itsassociated AS2 class


> Thank you Muzak.  I remember reading it, I  will read the whole thing again 
> so it sticks.  Is there any reason  why we shouldn't 
> do this to every class that we associate an AS2.0  class with?  That is, is 
> there any downside if I just associate  all my mc with 
> the AS2.0 class in the Component Definition instead of  the Linkage property? 
>  It seems like Component definition has the  added 
> niceties that allows you to set the parameters in the IDE.
>
>  - boon
>
> Muzak <[EMAIL PROTECTED]> wrote:When  setting the AS2.0 class in the 
> Component Definition window, you'll be  able to add 
> [Inspectable] MetaData to the class, which
> will then show up in the Properties Panel (parameters).
> Parameters defined in the properties panel will be set *before* the 
> constructor of the class is exectuted, avoiding the 1 frame
> delay that otherwise occurs.
>
> Check out the docs for more info on Metadata:
> Using Components > Creating Components > Creating the AS class file > Adding 
> component metadata
>
> regards,
> Muzak


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