James- Thanks! That is cleaner.

-Steven Loe

<><><><>
--- JOR <[EMAIL PROTECTED]> wrote:

> If you didn't want to hard code the paths you could do this:
> 
> public function handlePressedUP(){
>      theBall.onEnterFrame = function () {
>        _y -= 5; // Move ball by 5 px.
>      }
> }
> 
> JOR
> 
> ___________________________________
> ===  James O'Reilly
> ===
> ===  SynergyMedia, Inc.
> ===  www.synergymedia.net
> 
> 
> 
> Steven Loe wrote:
> > Solved. Was just a path-to-object problem. Changing the code to this takes
> care
> > of it:
> > 
> > public function handlePressedUP(){
> >             trace("function");
> >             _level0.Ball.onEnterFrame = function () {
> >                     _level0.Ball._y -= 5;
> >             }
> >     }
> > }

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