It looks like the documentation currently posted on Macromedia Labs
incorrectly lists the range as 0 through 100. This is fixed internally,
so the next time we publish the docs it will be correct. Sorry for the
confusion it caused.

Francis

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Ralph Caraveo
> Sent: Tuesday, November 29, 2005 12:06 PM
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] AS3.0 Alpha property not working with
Sprite
> Objects
> 
> Holy smokes Francis,
> 
> This did not occur to me.  In reading through the macromedia
> documentation a few times I did not realize this.
> Either it's not very clear in their documentation or I just don't know
> the documentation well enough.
> 
> Thanks, that's the problem!
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
Francis
> Cheng
> Sent: Tuesday, November 29, 2005 11:57 AM
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] AS3.0 Alpha property not working with
Sprite
> Objects
> 
> Hi Ralph,
> 
> Are you using values between 0 and 100, or 0 and 1.0? In ActionScript
3,
> the range of alpha values is from 0 to 1, inclusive.
> 
> Francis
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:flashcoders-
> > [EMAIL PROTECTED] On Behalf Of Ralph Caraveo
> > Sent: Tuesday, November 29, 2005 11:38 AM
> > To: Flashcoders mailing list
> > Subject: [Flashcoders] AS3.0 Alpha property not working with Sprite
> > Objects
> >
> > Choice Internet Home Page <http://www.choiceinternet.com> Choice
> > Internet
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> >     Cerritos, CA 90703
> > Tel: 562 865 6886 x112   Fax: 562.865.6889
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> > <http://www.choiceinternet.com>
> >
> > Hey peeps,
> >
> > When using FlexBuilder 2 Alpha and writing ActionScript 3 here is my
> > question:
> >
> > When I instantiate a Sprite object and adjust it's alpha property it
> > does not respond accordingly.
> >
> > mySprite.alpha = 0;   <----this works by totally hiding the object
as
> > expected
> > but every other value I use does not work it just keeps the alpha at
> 100
> > percent still.
> >
> > Anybody know if this is a bug or if there is something I'm
> overlooking,
> > which is probably the case.
> >
> > -Ralph
> >
> >   Ralph Caraveo, Senior Programmer     [EMAIL PROTECTED]
> > <mailto:[EMAIL PROTECTED]>
> >
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