I would suggest trying Xray as well ;)

all the headache you guys are working through right here has already been
done with Xray

Features:
http://www.osflash.org/xray#features

Downloads:
http://labs.blitzagency.com/?p=45

Video tutorials:
http://labs.blitzagency.com/wp-content/xray/videos/tutorials/indexFlash.html

let me know if you have any questions

John

On 12/1/05, Mark Winterhalder <[EMAIL PROTECTED]> wrote:
>
> On 12/2/05, Mark Winterhalder < [EMAIL PROTECTED]> wrote:
> > On 12/2/05, Marc Hoffman <[EMAIL PROTECTED]> wrote:
> > > Jay,
> > >
> > > If you got this to work, could you send me the code? I can't make it
> > > work even when doing the obvious clean-up to the line breaks and
> > > changing naming conventions to AS2 (e.g. "Boolean" rather than
> "boolean").
> >
> > you can give the one i just hacked together proper testing, if you
> > like, and let me know if it works...
>
> forgot to check for the tag to avoid unwanted recursion. it didn't
> cause a problem in my initial test because i had limited the recursion
> depth (the ttl argument). sorry for the noise.
>
> var types:Object = { movieclip: 1, object: 2, array: 4 };
> var objTrace:Function = function( obj:Object, name2:String,
> mask:Number, ttl:Number, indent:String, traceID:String ) {
> if( !indent.length ) indent = "\t";
> if( !( traceID.length ) )  traceID = String( getTimer() );
> if( !ttl )  ttl = 0;
> if( !mask )  mask = -1;
> if( !( arguments.callee.$$tag == traceID ) ) {
>    arguments.callee.$$tag = traceID;
>    arguments.callee.idCntr = 0;
> }
> var type:String = typeof obj;
> var id:String;
> if( types[ type ] ) {
>    if( obj.$$id.length )  id = obj.$$id;
>    else {
>      id = obj.$$id = String( arguments.callee.idCntr++ );
>      _global.ASSetPropFlags( obj, "$$id", 1, 0 );
>    }
> } else id = "";
>
> trace( id + indent + name2 + " : " + type + ( id.length ? "" : "
> \tvalue: " + obj ) );
> if( !( types[ type ] & mask ) || ( obj.$$tag == traceID ) )  return;
> obj.$$tag = traceID;
> _global.ASSetPropFlags( obj, "$$tag", 1, 0 );
> indent += "\t";
> if( !( --ttl ) ) return;
> for( var i:String in obj )
>    arguments.callee( obj[ i ], i, mask, ttl, indent, traceID );
> };
>
>
> usage:
> (if it works at all)
>
> objTrace( object, name, mask, ttl );
> where:
> object is the root object of the trace, e.g. _root,
> name is the name of the first object, e.g. "_root"
> mask defines which kind of objects to follow, you define it by adding
> their respective bits as defined in the types object in the first
> line. so, 1 would only follow movieclips, 5 would follow movieclips
> and arrys, but not objects (1 + 4), 6 would follow objects and arrays
> (2 + 4), and so on. omitting it (or passing 0) would follow all of
> them. another way is to pass something like that: ( types[ "movieclip"
> ] | types[ "object" ] | types[ "array" ] ), with the ones you want to
> include.
> ttl is the time to live, e.g. the depth of the recursion. 0 is unlimited.
> indent and traceID are best omitted initially.
>
> so, to trace all, you would simply say:
> objTrace( _root, "_root" );
> to trace all clips, but not objects and arrays:
> objTrace( _root, "_root", 1 );
> to trace all clips and all objects, but only to the grandchildren of root:
> objTrace( _root, "_root", 3, 3 );
> and so on.
>
> --
> http://snafoo.org/
> jabber: [EMAIL PROTECTED]
> _______________________________________________
> Flashcoders mailing list
> [email protected]
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>



--
John Grden - Blitz
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