I've had no problems converting a loaded PNG, using the docs example code no less. When the loader's done, you just cast it to a bitmap:
var myBitmap:Bitmap = Bitmap(loader.content); addChild(myBitmap) ----- Original Message ----- From: "Shaw, Matt (MTVN)" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" <[email protected]> Sent: Thursday, December 08, 2005 5:08 PM Subject: [Flashcoders] AS3: Sandbox violation on BitmapData.draw() In Flash < 8.5 I don't recall getting any sandbox violations when running a local swf. However, I'm in AS3 and I can load a jpg that is in the same directory as my swf but get a Sandbox Violation when I attempt to pass that loaded jpg to BitmapData.draw() *** Security Sandbox Violation *** SecurityDomain 'file:///c:/..../bin/Image3d-debug.swf' tried to access incompatible context file:///c:/..../bin/mona.jpg' Any ideas? _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

