I'm not sure as I don't see any text on the buttons. But just a few
rules of thumb (or would that be rule of thumbs? :S) that I follow:

-don't put AS *on* objects. Always use them in frames. For e.g. in the
frame where the button is instantiated:
test_btn.onRelease = function()
{
  //your code
}
This will make things easier to find, debug etc. etc.

-Try to avoid using _root as you will eventually run into problems the
more complex your app gets. This isn't as much a problem now as it was
pre-F7 but nevertheless, a good practice to have..
-Use the debugger to check the status of your buttons etc.

hth
-K

On 14/12/05, Ben Aqua <[EMAIL PROTECTED]> wrote:
> I have action scripts on menu buttons, some of which on release load
> an external FLV movie. The other buttons are simple gotoAndStop
> actions set to go to specific frames in the main scene to load a
> movieclip.
>
> The latter buttons described above, for some reason, make the other
> FLV loading buttons inactive. Here is the file I'm working with:
>
> http://www.broadbahn.net/flash/
>
> If you click on Demo or Contact, clicking every button except Home
> does nothing. Anybody know why this may be?
>
> here is the code I have right now for those buttons:
>
>
>
> on (release) {
>         _root.gotoAndStop("19");
> }
>
>
>
> thanks
> Ben
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