as a side note, this is the exact same thing happening with Gradients ... a gradient's ratios can range from 0 to 255, hence giving this *not so precise and clean gradient* impression ...
just as a side note ....
cedric

Has this been discussed?
Flash player 8
trace(this._alpha);
this._alpha -= 10;
trace(this._alpha);
Output:
100
89.84375

Not that I can readily recognize, although from the fragments above it looks vaguely like the normal "how come floats aren't exact" topic.

jd




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