If all the seats (manualy placed empty MC) have an id identifier, just use that id to store inside your DB! It's a direct connection between your user (databasewise) and that particular seat!

then use myStadium[MyUserSeat].DoFonctionX(params); //(if your empty MC contains that particular fonction...)

A+

Jan Huzelius wrote:

Hi Eric,

Thanks for thinking out loud! :)

Or are the seats "reservé" once a user registers (logged in or not)?

Yes. Apparently, once they register they get a seat and they can't change
seats. they can reserve a seat though (expires after 24hrs)
The reason why we've chosen to place the empty movieClip on stage
manually is because the drawing of the stadium is quite arbritrary. It would
be difficult but not impossible to come with a fool-proof solid way of doing
this dynamic because of the way the stadium is drawn.
By placing the mcs on stage, will let the designer decide exactly where he
wants to place an object/avatar!

your Flash designer could have a load image fonction to place the avatar
(jpg image outside your flash?) inside itself and scalled to fit?

The avatars are actually created based on various component elements a use
chooses duing registration process (head, top, bottom, skincolor) not
through loading jpgs).

2. you tell the MC corresponding to his seat to load his/her avatar

Currently, we're close to having a solid solution that scales (depending on
amount of users we have), but we can't seem to be able to link "the MC
corresponding to his seat" with the seat number he is given. <--- if that
makes any sense?

Thanks
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