You can't play an flv backwards because of the way it is encoded. A video consists of sequencial compressed images. If you jump to a frame, the decoder has to collect an I-frame (a complete image) and walk through B-frames (partial images containing only changed eareas) to accumulate frames until it has reached your selected frame. Understandably, that requires some performance.
If you'd like to play in reverse you'll have 2 options: create another flv from reverse footage and play that one instead, or create an image sequence of loose images and put them in a mc. Now you can build controls that play through the mc (or swf) in any direction or speed you wish. Bart 2005/12/21, Dechesne, Elvin <[EMAIL PROTECTED]>: > Hi there, > > I have an issue regarding playing FLV embedded on the timeline in reverse > order. Im using a simple script to check if the playhead has reached the end > of the video and then reverse plays it. However, this seems to choke the > player, my guess is the codec can't cope with this. Processor performance > leaps from 10% to a staggering 70-80%. Is there a workaround for this, or > should I simply abandon the idea to use this method? > > Many thanks for any advice, > > Elvin Dechesne > satama interactive > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

