Hey Judah, Try this:
class myClass { // initialize the array in the declarations private var myArray:Array = new Array(); function myClass { trace("myArray.length="+this.myArray.length) } public function addToArray() { this.myArray.push(10); this.myArray.push(20); } } // end class Run your code again, I think it'll execute the way you're expecting it to at that point... Peace... -- Dok Skyymap, Inc. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Judah Frangipane Sent: Thursday, December 29, 2005 3:30 PM To: Flashcoders mailing list Subject: [Flashcoders] Flash Class Array bug - Please verify It seems like Flash is creating static members out of public arrays that are initialized in the class declaration. Can someone confirm this? Is this not legal, is it implied behavior or a bug? // create a class called myClass class myClass { // initialize the array in the declarations var myArray:Array = new Array(); function myClass { trace("myArray.length="+myArray.length) } function addToArray() { myArray.push(10) myArray.push(20) } } // on the actions frame import myClass var a = new myClass(); a.addToArray(); a.addToArray(); a.addToArray(); var b = new myClass(); // trace outputs myArray.length=0 myArray.length=3 Judah _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders