Hi there,

I'm working on a 3Dish flash game where a player moves across a perspective gameboard. It's not isometric, there's real perspective distortion on the square gameboard.

I'm using the Tween class to move from tile to tile, respecting the perspective distortion. onMotionFinished I check if a key is still pressed and continue to move to the next tile if so.

If I set my framerate to 25, there's a tiny hickup in the motion. If I move to 50 (and double the time a character has to travel to the next tile), the hickup is gone.

--> Do you think I'll run into trouble further in my development using this frameRate of 50? I've planned some AI for the enemies defending / tracking the game boards, I don't want the lot to come to a grinding halt.

Thanks!

Sander.
_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to