> cast it. how? Could you elaborate a bit? Thanks!
-------------- Andreas Weber motiondraw.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Johannes Nel Sent: Mittwoch, 11. Januar 2006 21:57 To: Flashcoders mailing list Subject: Re: [Flashcoders] TreeDataProvider - "There is no method with thename'addTreeNode'" cast it. On 1/11/06, Andreas Weber <[EMAIL PROTECTED]> wrote: > > Thanks Devendran - > This should do it and usually does do it... > > However in the context of my project I got the 'no method with the > name 'addTreeNode' error, no matter in how many even remotely related > classes I put the import statement. Now, after a lot of digging, > cursing, ASO file deleting and hair pulling I found the culprit: > I was publishing for Player 7. Published for Player 8 it compiles just > fine. (Reproducable by publishing the simple test case for Player 7 / 8) > > Does not make any sense to me and at the moment I'd really still > prefer to publish for 7... > > Cheers! > -------------- > Andreas Weber > motiondraw.com > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Devendran I > Sent: Mittwoch, 11. Januar 2006 17:24 > To: Flashcoders mailing list > Subject: Re: [Flashcoders] TreeDataProvider - "There is no method with > thename 'addTreeNode'" > > > Hi > > use this code in your Class file > import mx.controls.Tree; > > > And then compile the Movie. > > > Devendran.I > > > > Andreas Weber <[EMAIL PROTECTED]> wrote: > With a Tree component on stage and this framecode > > var myTreeDP:XML = new XML(); > myTreeDP.addTreeNode("node", 0); > > the TreeDataProvider API works fine. > > However, the same code in a class > > class Test{ > function Test(){ > var myTreeDP:XML = new XML(); > myTreeDP.addTreeNode("node", 0); > } > } > > instantiated from a .fla that has a Tree component on stage, throws a > compiler error: > > "There is no method with the name 'addTreeNode'" > > Is this a missing intrinsic class issue? Workarounds? (don't have any > luck with avoiding the compiler error through Array access syntax: no > error, but no node is added). > > Cheers! > > -------------- > Andreas Weber > motiondraw.com > > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > --------------------------------- > Yahoo! Photos > Got holiday prints? See all the ways to get quality prints in your > hands ASAP. _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- j:pn _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders