Thanks all -- Franto yours is the way I want to go - but how can I modify your code for a bigger map? Meaning I've got a HUGE bitmap that I want to create a matrix for -- and rather than the 8x8 tile I'm thinking something much larger, ie 50x50 blocks - so I modified the mc's to be 50x50 -- also changed the code from '_y*8' to *50, but it's all discombobulated....is it something within th mousedown and the >>3 that I have to change?
Also - do the wall blocks HAVE to be there in order for it to function - or the map.as is enough (was going to make an invisible wall block if it had to be there) And finally another question: is there a way off the top of you head that I could actually use the yellow/drawn line as a guide for an animation? _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

