Thank you Ralph, I think I'll use onEnterFrame with a progress bar showing the status of the saving process progress. It'll look a bit lame being slow, but if thats what we can do now then i hope it'll look ok the problem is that I am saving off 400x200 bitmapData instance multiplied by X layers !
Thanks again man Yehia On 1/21/06, Ralph Caraveo <[EMAIL PROTECTED]> wrote: > > Try this: > http://www.ifbin.com/news/2005/09/flash-8-webcam-snapshot-by-robert-m.ht > ml Costs money :( > > Or this: > > http://www.m3style.lv/bo/experiments/flash2jpg/ > > > Sorry, I just should have posted this in my last email. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Yehia > Shouman > Sent: Friday, January 20, 2006 2:59 PM > To: Flashcoders mailing list > Subject: [Flashcoders] BitmapData dump ? > > Hi all, > > I just don't believe its true, so I thought I'd ask here as a last > resort. > > Is there any way I could store or get the data inside the bitmapData > instances ? I dream of a way I could save locally several bitmap layers. > > I wouldn't go for getPixel because its too freaking slow ! I don't know > what use is it if we can't have it scan the bitmap quickly, > > is there a Dump bitmap data anything like this, something I could use to > reconstruct the bitmapData instance when the flash movie runs again on > the client's machine ? > > thanks for your help in advance > Yehia > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

