The leading "0" makes flash think you're trying to use an octal (base 8)
number.  You can use parseInt(numberStr, 10) to force using base 10.

~Trout
http://www.amongtrout.com

On 1/24/06, quinrou . <[EMAIL PROTECTED]> wrote:
>
> Hi all,
>
> I am having some really strange things with the Number casll
>
> here are some tests I've been running and some unexpecting things
> happened.
>
> var str:String = "0023";
> trace(str); // output 0023 - this correct and expected
>
>
> var numb:Number = Number(str)
> trace(numb); // output 19 - this incorrect and unexpected - was expecting
> either 0023 or 23
>
> var numb2:Number = Number("23")
> trace(numb2); // output 23 - this correct and expected
>
> var numb3:Number = Number("00"+"23")
> trace(numb3); // output 19 - this incorrect and unexpected - was expecting
> either 0023 or 23
>
> var numb4:Number = Number("11"+"23")
> trace(numb4); // output 1123 - this correct and expected
>
> is there a bug with the class number and the use of 0 ? how am I supposed
> to
> get 0023 or 23 out of "0023" (string) without cleaning the string and
> looking for the 0's.
>
> thanks
>
> Seb
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