I haven't tried them, but the new version of fuse has besier tweens as well. http://www.mosessupposes.com/Fuse/fuse1.1docs/ZigoEngine.html (bottom of the page) It sounds like this comes down to preference.
-----Original Message----- From: [EMAIL PROTECTED] on behalf of Gerry Creighton Sent: Thu 1/26/2006 9:47 AM To: Flashcoders mailing list Cc: Subject: Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters You should re-fresh your memory by visiting ZEH's tweening site...it has more than FUSE. Like the Bezier tweens...these are awesome! Zeh's code is updated to AS2 as of Dec. 16 http://hosted.zeh.com.br/mctween/using.html On Jan 26, 2006, at 2:40 AM, Martin Klasson wrote: > > > The most up-to-date regarding to tweens and filtering tweens are this > one: > http://www.mosessupposes.com/Fuse/ > > It is great. I love it mostly because it is non-prototyped (well, you > can turn the prototype-methods on as an option though) > > I would believe this is the best tween engine that exists for now. > Although it is still under development and improvements I would guess. > But it is great already now! > > Zeh's engine WAS the greatest, and then Laco made an own version of > his > code to suit the AS2 when it came. And now Mosessupposes has taken > it to > the next step. > > / martin > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Zeh > Fernando > Sent: den 25 januari 2006 19:14 > To: Flashcoders mailing list > Subject: Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters > >> I was wondering what everyone is using to tween flash filters. >> The built in tween in Flash, or some third party tweening engine. > > You can use the built-in tweening classes to tween filters, but you > have > to > work around the way the filters work (ie, you can't *change* a filter > property.. you have to clone it, modify it then re-apply it). In the > end, > it's just a wrap-around. > > Personally I've been using my own tweening extensions for that: > > http://hosted.zeh.com.br/mctween/doc_blurto.html > > They're prototype-based (although they work with AS2) and they don't > work > for all filters though (only blurring, glowing, beveling). > > Also, Moses Gunesch has added filter support to the Fuse Kit, so it > might be > worth checking out: > > http://www.mosessupposes.com/Fuse/ > > Check the documentation for 1.1, where it's mentioned. > > > - zeh > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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