Unless you are writing AS1 projects, I would recommend against using AS1
components. Ghostwire is great most of the time, but there are problems with
the AS1 component model. Things like conflicts between different versions,
etc.

-David R

On 2/1/06, Steven Sacks <[EMAIL PROTECTED]> wrote:
>
> http://www.ghostwire.com/
>
> The Ghostwire components are slim, quick, use the same methods that MMs
> components use (dataProvider and what not), are easily skinnable, are
> written in AS1 so you can go in and hack them if you like, etc.
>
> I highly recommend them.
>
>
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf
> > Of Mike Britton
> > Sent: Wednesday, February 01, 2006 6:15 AM
> > To: Flashcoders mailing list
> > Subject: Re: [Flashcoders] v2 components - are you kidding me?
> >
> > mCom components are an attractive alternative:
> >
> > http://www.metaliq.com/mCOM/
> >
> > These were formerly known as 'glic'.  Supposedly they are
> > easier to skin, too.
> >
> >
> > Mike
> >
> >
> > On 2/1/06, Meinte van't Kruis <[EMAIL PROTECTED]> wrote:
> > > 'something that can "play nicely" with stuff that other
> > people are likely to
> > > use'
> > >
> > > well, that's a good point, but it's hard to tell which
> > stuff people are
> > > likely to use, allthough macromedia's frameworks seems a good bet.
> > >
> > > but perhaps take a look at some opensource projects, i
> > think that's a
> > > definitely a nice way to play. I haven't looked much into
> > it, but aswing (
> > > http://www.osflash.org/aswing) seems to be promising.
> > >
> > > But perhaps (v2) components aren't that evil though, I
> > should get more into
> > > it someday :).
> > >
> > > -Meinte
> > >
> > > On 1/31/06, Jason Rayles <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Meinte,
> > > >
> > > > Thanks for the tip. I don't intend to use v2 components
> > myself. I am
> > > > trying to make a component for distribution, and I would
> > like to make
> > > > something that can "play nicely" with stuff that other people are
> > > > likely to use.
> > > >
> > > > Jason
> > > >
> > > > On Jan 31, 2006, at 5:11 PM,
> > [EMAIL PROTECTED]
> > > > wrote:
> > > >
> > > > > From: Meinte van't Kruis <[EMAIL PROTECTED]>
> > > > > Subject: Re: [Flashcoders] v2 components - are you kidding me?
> > > > > To: Flashcoders mailing list <flashcoders@chattyfig.figleaf.com>
> > > > > Message-ID:
> > > > >
> > <[EMAIL PROTECTED]>
> > > > > Content-Type: text/plain; charset=ISO-8859-1
> > > > >
> > > > > then maybe your question should be:
> > > > >
> > > > > Why do I use V2 components?
> > > > >
> > > > > -Meinte
> > > > >
> > > > > (the first time I even tried using components was when
> > I discovered the
> > > > > things it put on the highest level(of _root in that
> > case), plus i saw
> > > > > my
> > > > > flash movie go from 5 to 60kb, I never looked at
> > components again after
> > > > > that.)
> > > > >
> > > > > On 1/31/06, Jason Rayles <[EMAIL PROTECTED]> wrote:
> > > > >>
> > > > >> My main question is: why does opening a v2 combobox
> > subsequently cause
> > > > >> an onRollOut event to fire every time I click a button
> > or movieclip,
> > > > >> and is there any way to prevent that?
> > > > >>
> > > > >> Some other questions I have are:
> > > > >> Is there anything that the combobox does right?
> > > > >>
> > > > >> Why can I not use getNextHighestDepth anymore when I
> > put a component
> > > > >> on
> > > > >> the stage?
> > > > >>
> > > > >> Why does DepthManager.kCursor exist when I can still
> > attach all kinds
> > > > >> of objects above that depth?
> > > > >>
> > > > >> Why can I attach movie clips at depths that are
> > outside the valid
> > > > >> range?
> > > > >>
> > > >
> > > > _______________________________________________
> > > > Flashcoders mailing list
> > > > Flashcoders@chattyfig.figleaf.com
> > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >
> > > _______________________________________________
> > > Flashcoders mailing list
> > > Flashcoders@chattyfig.figleaf.com
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> >
> >
> > --
> > Mike
> > ----------
> > http://www.mikebritton.com
> > http://www.mikenkim.com
> > _______________________________________________
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to